PC Gamers Too Good For Consoles Gamers?

July 30, 2010

thsoundman sends in a blog post from Rahul Sood, CTO of HP’s gaming business, who claims there was once a project in development at Microsoft to let Xbox users compete against PC users playing the same game. According to Sood, the project was killed because the console players kept getting destroyed by their PC counterparts. He wrote, “Those of us who have been in the gaming business for over a decade know the real deal. You simply don’t get the same level of detail or control as you do with a PC over a console. It’s a real shame that Microsoft killed this — because had they kept it alive it might have actually increased the desire of game developers and gamers alike to continue developing and playing rich experiences on the PC, which would trickle down to the console as it has in the past.” Read more of this story at Slashdot.

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Too Much Multiplayer In Today’s Games?

July 30, 2010

hornedrat writes “Gamepro discusses the idea that modern games put too much emphasis on multiplayer, and that players aren’t as concerned about it as developers think. ‘The current environment encourages developers to unnecessarily toss multiplayer into their games without caring about it — or even considering whether anyone will bother playing it. It’s like they’re checking an invisible quota box that demands multiplayer’s inclusion.’ Personally I agree that too much emphasis is placed on competitive multiplayer. I play online, but only with my brother in games that allow co-operative modes, like Rainbow Six: Vegas and ARMA 2. ‘My point isn’t that developers shouldn’t try and conquer Halo or Call of Duty. We’d never have any progress in this industry if developers didn’t compete. Game companies, however, should think carefully about what they want their games to be, and more important, gamers should consider what they want. If a developer wants to eclipse Halo, then by all means, pour that effort into a multiplayer mode that’s different.’ I would be interested to know how many gamers really care about the multiplayer components of the games they buy.” Read more of this story at Slashdot.

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